Brooke Milan

Game Designer

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Bio and Resume

Brooke is a game designer who attended RIT. During school, she focused on general game design and level design as well as and writing, especially collaboratively. Game flow, mechanics, game systems and levels are all aspects of design she finds interest in. Over the summer of 2015, she worked for iD Tech, teaching students C# programming in Unity, Java modding in Minecraft, and game design in Minecraft. Her professional interests include game design, level design, writing and game programming. She graduated in 2016 with a BS in Game Design and Development and minor in Creative Writing.

She worked as a Game/Level Designer and Programmer at Funkitron from Summer 2016 to Spring 2018.

She enjoys creative writing, discussing games, streaming, helping at animal shelters, and has a passion for all kinds of games, digital and otherwise.

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  • Projects

    Cascade - funkitron
    Un-named text game - personal
    Destiny community content - personal

  • Recent Posts

    • Working at Funkitron
    • Pack Level 2 and Images
    • Welcome!
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